After a lot of hard and careful work on this pack, I'm happy to say it's finally been officially released on the Unreal Engine marketplace. I had spent a good bit of time doing general research on ice caves, and getting inspired by studies such as this one: https://80.lv/articles/building-an-ice-cave-in-ue4/ by Senior Modeler Jamir Blanco, conducted over on 80.lv.
I had such a blast creating it, and I hope you all who plan on using it, do as well in your projects. It was my first time making a fully fledged asset pack for Unreal using Blender, so it was a lot of learning even now at my current knowledge levels, along the way and I had just such a great time all the way through.
You can find it here on the Unreal Engine Marketplace as well: https://unrealengine.com/marketplace/en-US/product/polygonal-cave-dangers
Cheers all, and hope you get as much out of it all as I did creating this!
-Connor, from Aerix Art Games
About the Pack:
Polygonal: Cave Dangers is a diverse low-poly styled, Ice-Age themed environmental asset pack for the Unreal Engine revolving around prehistoric ice and glacial caverns, landscapes and beyond, hinting to a treacherous past era of a long winter in history.