A long month of back and forth development once again, and as it closes up, I thought I'd hint a bit more as to what's to come, and the long, but optimistically exciting journey from here on out.
I started with getting back to work on the Wessel Estate, (Erithium's main antagonist's prime estate mansion, acting as the main, key story location in the game). It was also a perfect time to start testing my AI/Offline companion system, drop-in drop out co-op among other features and so far, so good. I'm really happy with the way things are turning out, and I can't wait for what's to come of it all when it's finally finished for all to see, play, hear, and experience. Thanks everyone, -CJ/Aerix